Bridges Incentive Points Program
In order to earn a good day students need to follow the expectations that are set in the classroom by the teacher aids, teacher, and principal. Also, students will need to accumulate 100 points for a good day. Points do not carry over to the next day.
Classroom rules:
· Listen carefully
· Follow directions
· Work quietly. Do not disturb others who are working.
· Respect others. Be kind with your words and actions.
· Respect school and personal property.
5 points
Code B.B. - any bathroom break after the first AM/PM break will cost the student 5 points.
15 points
Code F.T. - 10 min. free time (can only use one at a time)
Options: puzzles, games, coloring, drawing, books on tape
10 points
Code P.N. –If a student pencil is lost or destroyed it will cost the student 10 points to get a new one.
50 points
Code O.S. - 30 min. outside of classroom time. These points are as a class whole for this to happen
5 points will be subtracted for every step reached on the discipline grid – Code D.G.
100 points will be subtracted for immediate office referrals – Code O.R.
Points Earned
Code #’s worth 2 points
1. Proper greeting
2. Giving or excepting a compliment
3. Accepting a consequence or criticism
4. A good apology
5. Raising hand to get teacher’s attention and waiting quietly to be called on.
6. For every direction followed
7. Accepting no for an answer
8. Using” please, thank you, and
ignoring others”.
Points Earned
Code #’s worth 5 points
9. Walking in halls appropriately
10. Practicing correcting negative behavior (corrective teaching interaction)
11. Honesty
12. Standing for the flag pledge
13. Cleaning their area
14. For every assignment done
15. Being on time for school
16. Using their time wisely
Code #’s worth 10 points
17. For a good, lunch break, quiz, or test.
18. For good reading class
Code #’s worth 25 points
19. For getting all of your assignments done for that day
20. For returning your homework completed